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} .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } If you had one thing to make Guild Wars better what would it be? - Page 4 - Guild Wars Forums - GW Guru
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Old Aug 02, 2009, 04:51 PM // 16:51   #61
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more quests and explorable areas
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Old Aug 02, 2009, 04:58 PM // 16:58   #62
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• Remove all narutards (Palm strikers,Permas and Assacaster X xX XX NarutO X Xxx X)

Thats all,everything else is fine.
Assassins just ruin the game
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Old Aug 02, 2009, 06:24 PM // 18:24   #63
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I have a few options. Any one of them would be great.

- Full hero parties.
- Remove titles.
- Undo the PvE/PvP split, and instead of monthly updates, update all the time. Update overpowered skills. Update underpowered skills. Update skills that are just fine. Make the game interesting, constantly change skills.
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Old Aug 03, 2009, 05:19 AM // 05:19   #64
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Originally Posted by Zinger314 View Post
Sell it to another company which would give a damn about the game.
Said company should be competent enough as well.
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Old Aug 03, 2009, 06:08 AM // 06:08   #65
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Originally Posted by .HunTer View Post
• Remove all wammos (Defy Pain,D-Slashers and Mending Frenzy HealSig Sir La Nc El Ot Knite)

Thats all,everything else is fine.
Warriors just ruin the game
Fixed. I can do it too, see?

-An auction house would be nice both for buying and selling globally.
-Somehow deal with /rank hate.
-Added benefits for clearing areas fully. Make Speed Clears available and ~1.25-1.5 as effective as full clearing (compare with solo farming rewards vs. group farming rewards), but make full clears no less viable.

Speed Clears are great for people with time constraints, I understand that. Make the incentive for finishing an area and killing all foes (or something that takes much longer than a SC) higher to match so that people are encouraged to play multiple styles when they clear areas.
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Old Aug 03, 2009, 08:07 AM // 08:07   #66
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Another campaign/expansion. I'm more concerned about GW1's future having years of playability (like Everquest) rather then shoving a sequel down our throats and dragging us along for the ride.
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Old Aug 03, 2009, 08:35 AM // 08:35   #67
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I would remove inscriptions, remove heros, Make it so you have to play in HM once your level 20, remove consumables and make gold drops rarer.
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Old Aug 03, 2009, 10:32 AM // 10:32   #68
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Mine would be an persitent world with instanced dungeons. I like meeting people when I'm am out and about.
Try Aion, there are even non-instanced dungeons or well, "camp" areas that could be classified as such.

I am pretty sure the HUGE zone-instances of Aion that spawn up to 10 levels of progression and huge stretches of land as well could be something they had in mind when they were talking about the more open-ended instances for GW2.


But have you considered what persistent world would mean to GW?

Every class would have to be able to solo or to do well with their sole "NPC companion" they announced. This would basically be a total change of GW1 instance group dynamics where soloing only happened while farming.

This could become a very different kind of GW experience, not sure if this would be better or worse.
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Old Aug 03, 2009, 11:08 AM // 11:08   #69
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i wouldn't mind seeing something different for the w/e events.
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Old Aug 03, 2009, 12:00 PM // 12:00   #70
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I know you said one thing, but I can think of a few all on equal footing.

7 Heroes
Remove loot scaling
A definitive statement from Anet that they're going to leave Shadow Form the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO alone, to put an end to the guru-whinging once and for all
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Old Aug 03, 2009, 12:41 PM // 12:41   #71
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Remove about 1/3 the skills and at least 2 professions.
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Old Aug 03, 2009, 01:41 PM // 13:41   #72
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Bah I can't pick just one!

I guess my wants are based on knowing GW1 is going to go bye-bye for me when GW2 comes out.

1] 7 heroes
2] show weapons in towns
3] should have had an auction house or ability to set up "stores" to sell our stuff
4] towns that are invaded by monsters
5] everyone would be nice and respectful to each other.
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Old Aug 03, 2009, 06:48 PM // 18:48   #73
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Originally Posted by Kain Fz View Post
Obsidian Flesh eles

Since the dawn of guild wars

Tank n' spank was sooo funny.
Even with them there was the chance ot wipe and it took more then 20 mins to clear the entire area.
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Old Aug 03, 2009, 06:52 PM // 18:52   #74
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Auction house, I have some decent items in my inventory that I could sell and I am just too busy playing the game to stand in town and spam(not my idea of fun). I would rather throw them in to an auction house and continue to play the game.
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Old Aug 03, 2009, 08:24 PM // 20:24   #75
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Make an expansion alike of Eotn, but for NF. So that the Derv and Paragons would have more armors, skills, and make NF seem a lot more interesting.
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Old Aug 04, 2009, 05:11 AM // 05:11   #76
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I'm with the more devs/testers etc to get the game functional until gw2 comes out (if gw dies.....will you really want to play the next one knowing they dont do updates to it?).

fix the issues that are currently out there (like the armor problems that have been around for 4+ years)...etc
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where is the 'all you can eat' cookie bar?
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Old Aug 04, 2009, 05:16 AM // 05:16   #77
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Show the players GW2s in progress
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Old Aug 04, 2009, 05:57 AM // 05:57   #78
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Green Names when you see your friends in towns/outposts (similar to gold lettering for alliance members/guildies) or other colors :\
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Old Aug 04, 2009, 06:38 AM // 06:38   #79
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Quote:
Originally Posted by Nereida Shoal View Post
To ban all people with retard requests. Especialy those claiming devs aren't doing anything to make the game better
I like you.

Also, 7 heroes.
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Old Aug 04, 2009, 07:00 AM // 07:00   #80
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I would add boomerangs as a weapon!
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